We’ve watched Super Dark Times yesterday evening and we had a super good time. The movie takes time to set up a disturbing ambiance, then moves to a powerful ending.
If I’d have to remember two things from the movie, the first one would be how frustrating it was to see Zach always so close to kiss Allison but never reaching her lips. It made me want to jump on Sisqi and to kiss her furiously.
The second thing is the dialogue taking place in Meghan’s room. I’ve made a little collage to illustrate it:
Some things you should never say to a nerd with a sword…
I’ve purchased God of War and I’m not overly enthusiast about it, I could even say that I’m really disappointed. I was a fan of the franchise, I loved it when Kratos an unstoppable destroying machine, using all his cool weapons to carve his way through the legions of demons. While I knew that this episode was gonna be different, I didn’t picture myself babysitting a brat who just won’t shut up, even when I’m overly frustrated by the “throw your axe on three bells in less than 7 seconds” challenges.
What truly made me buy a PS4 pro and God of War was this video. I absolutely had no idea that Christopher Judge was the voice of Kratos. I’ve only spent 10 hours in the game and the thing I enjoy the most about it is hearing the voice of Teal’c again.
A goth girl is angry against her mum, she invokes a demon to kill her, but she very soon regrets. When you think about it, it’s not far from the scenario of Backcountry. So, why didn’t it work in Pyewacket? Maybe because a drama between a teen girl and her mum is much more boring than watching a dude screwing up his wedding proposal, or maybe because a weak demon scene is less intense than a dude being eaten alive by a bear in front of his girlfriend…
I understand why each member of the team was recruited, except Tokio. The only thing that she seems to do right is screwing up plans and working on my nerves. I still have a few episodes left to watch though…
Friday afternoon, I was talking with my workmate about Doom (it’s ok to slack when it’s almost week-end). Normally, we don’t play the same games, he’s a Playstation guy and I’m a PC gamer. Although, the discussion shifted to something we both have in common: our first contact with the Doom franchise. We both bought our first PC to play Doom II, it was a 486DX2 66Mhz with a Soundblaster 16. I believe that this story is common to a lot of gamers of my generation…
So, when it comes to playing Doom, it’s more than just launching the latest shooter, it’s almost religious. That’s why I didn’t play it earlier, I never found the right week-end to give it the time it deserved. Now that things were finally more quiet, I finally could jump in my space-marine suit and travel to Mars.
As usual, I’m not gonna review the game. All I can say is that the latest Doom is, to me, the crown-jewel of the serie. I love the way you can customize your gameplay by enhancing your weapons and your armor. The mini-challenges to get the runes were also a blast. The weapon I had the most fun with was the heavy assault rifle, equipped with the scope. Omg, demon heads have popped!
While Mars is already amazing, Hell was where I had the most fun. The landscapes are gorgeous and, like my workmate says: “now, we’re going to the party!”.
I’m very happy about the arcade mode because I’m not nearly done with this game!
You would think that, after browsing daily several news sites, one could be aware of most games in development. So how come that I never heard about a jem like A Way Out?
No matter which website, from Kotaku to the nauseating Forbes, none really talked about this game before it was released. Are they all so sponsored or caught up creating hype around garbage games like DragonBall Z that they forget to talk about the good ones?
But this debate calls for another post, one entirely dedicated to the uselessness of modern days video games journalism. This post is actually dedicated to a game that sneaked up on us and probably offered Foxy and me one of the best week-end we’ll have this year.
So, whoever you are, Hazelight, thank you for this!
As usual, here is a little gallery of the best screenshots I took during my game through (unfortunately, the first part got lost because Origin doesn’t have an in-build key like F12 in Steam):
Clementine is an amazing character and it was a great pleasure to spend a week-end in her company. I really have the feeling to have seen her grow, from the little girl hiding in her house to the total badass she became.
Javier Garcia was also a great protagonist. I’m convinced that he’s the reason why I’ve prefered this season over the previous one.
Even if Sisqi’s end is a bit different from mine (more than usual in a Telltale game), I wish that my choices would matter more. Too often, whatever you decide, the story remains the same. I know that they can’t let it go too far, otherwise we would fork too far from the original story, but a bit more freedom would be welcome.
The eternal Telltale recipe has to change! I don’t wanna spend several episodes being bullied by a jerk (Kenny, David,…), just to see him become a human in the last 10 minutes.
A few screenshots I took during my last play through:
I’ve been very entertained with A New Frontier. As usual, Telltale delivers a game of quality. The voice acting, for example, is one of the best in the video game industry.
Being a fan of the franchise, I consider the Telltale serie better than the TV shows (at least better than the main show, which became total garbage).
I’ve just learned that the next season will be the final one… It makes me sad.